It's easy to see, right away, why Sony went after former Ubisoft
developers Red Barrels to get their indie game, Outlast, on the
PlayStation 4. Not only is the horror/exploration game atmospheric and
frightening, but it's a great showcase for the hardware.In Outlast, you
play a reporter who brings a video camera to an old abandoned asylum, in
search of a story. The game is seen through your digital camera's lens,
both as you wander through the empty hallways and when you flip on the
terrifying black-and-white night vision filter.Through the eyes of that
camera, the whole game looks like a recovered snuff film of sorts,Both
systems aim to do the same thing — mimic the vision of a fly, which
relies on compound eyes to track minuscule movements with a wider
field-of-view and deeper depth of field than the human eye, or moden
single underwater digital camera setups,
can even attempt to reach. where you serve as both cameraman and
victim. The motion and style of the game are both realistic, and
sometimes or often, depending on your tolerance for such things
disturbingly so.
The camera's digital artifacts and heads-up
display help sell the excellent graphics, and the whole experience found
my scaredy-cat brain constantly having to remind myself that what I was
seeing wasn't real.Red Barrels co-founder Philippe Morin has admitted
to wanting to scare players before, but here at E3 he professes a
different goal. "What we really want to focus on is the emotion," he
says.Researcher Age Kridalaksana, with the Center for International
Forestry Research, placed 30 Video Door Phones in
Gunung Halimun-Salak National Park in West Java, letting them record
rainforest scenes for one month. "We want to create an emotional
journey. Horror is a good way to convey emotion, so it's not so much a
conscious decision of making something grainier or playing with the
look." Morin says the realism and the camera effects came instead out of
"conveying the emotion we want to portray, and then [using] our
experience to push the production value as much as we can,Curvace, a
research group from Switzerland, is the latest to announce a compound
eye invention with its Curved Artificial Compound Eye prototype, made up
of a strip of small spy hidden camera. despite the fact that we're just ten people.The University of Illinois compound mini dv video camera setup
performs similarly to what Curvace has come up with, but it does so by
placing its cameras on a dome that has the rounded look of an eyeball."
Aside
from letting you explore a creepy asylum, Outlast has a few different
pillars of gameplay. The first is based on your camera itself: Using the
infrared mode to see in the dark depletes batteries, which you can only
find sprinkled throughout the game's world.The medical business that
includes endoscopes, devices with tiny digital baby video monitor used
to look inside the human body, contributed more than half of sales and
recorded a 28 percent gain in operating income to 87 billion yen. The
camera display has a battery indicator that turns red and blinks as you
run out of vision, only adding to the suspense, so I would flip my
vision on and off periodically whenever I wandered through the dark,
creating an even more disorienting strobe of images, like bloody
footprints and even some headless bodies."You've been trying to ration
your batteries as much as possible," Morin said after watching me play,
"but other players tend to use it all the time."
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